Hantdor

Male Koboldian Angler

He is an adult kobold with red eyes and black scales with green stripes.

Personality Traits: Daring.

Alignment: neutral.

Born: 743 AC (Age 57)

Orientation: Hetrosexual

Home: Fish Pond

Settlement: Derturn's Place

Spouse: Sargent Worhun

Mother: Bothant Junior (Deceased)

Father: Norglorn (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 12 12 11 11 10
-1 +1 +1

ACHPPassive
Perception
Speed
11 7 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Hantdor has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Hantdor has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
2 Broken arrow A broken arrow, missing its tip.
1 9 sp 9 cp Money Pouch Hantdor's money pouch. It has 7 sp and 29 cp in it. ¾ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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