Pimpma Headhouse-Dugsnose
Female Halfling Housekeeper
She is an adult halfling with one grey eye (her left is closed and scarred), strawberry hair in a plait, and light pink skin.
Personality Traits: Tired, Unperturbed, Daring.
Alignment: chaotic neutral.
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Oburville
Spouse: Bericnto Headhouse-Dugsnose
Mother: Belliia Headhouse
Father: Foscin Headhouse
Children
- Belliia Headhouse-Dugsnose - age 7 ♀
- Haidrd Headhouse-Dugsnose - age 1 ♂
Siblings
- Lindorarl Headhouse - age 33 ♀
- Erlinred Headhouse - age 29 ♂
- Cameine Headhouse - age 16 ♀
- Boscongo Headhouse - age 9 ♂
- Herugarert Headhouse - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 11 | 12 | 13 | 8 |
| -1 | +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3
Abilities:
- Lucky. When Pimpma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pimpma has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pimpma can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Bericnto" engraved on the inside. | |
| 1 | 1 gp 1 sp 1 cp | Money Pouch | Pimpma's money pouch. It has 11 sp and 1 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp 8 sp 5 cp | Quartz earrings | A pair of gilded copper earrings, with small quartz stones inset. | |
| 1 | Rotten hunk of cheese | A rotten hunk of cheese. | ||
| 1 | 12 gp 7 sp 5 cp | Tourmaline ring | A gilded copper ring, with 1 small a tourmaline stone inset. |