Belllla Sacktook
Female Halfling Housekeeper
She is an adult halfling with grey eyes, dyed red hair in a bun, and olive skin.
Personality Traits: Kind.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Oburville
Spouse: Grimuc Sacktook
Mother: Duenlva Headhouse
Father: Andob Headhouse
Siblings
- Fonscca Headhouse - age 33 ♂
- Beryllna Headhouse - age 27 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 10 | 7 | 13 | 7 |
| -1 | +1 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +1
Abilities:
- Lucky. When Belllla rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Belllla has advantage on saving throws against being frightened.
- Halfling Nimbleness. Belllla can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Getting away with murder" |
By Induilawen Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive. |
5 lbs. |
| 1 | 5 gp | "His good journey" |
By Poor Pleenpup Not a particularly famous book, yet quite compelling. |
5 lbs. |
| 1 | 8 gp | "Let sleeping dragons lie" (Dog-eared) |
By Bofáin Taleforger Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 5 gp | "Some happy quest" |
By Poor Pleenpup Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 2 cp | Broom | A well used broom. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Grimuc" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 1 sp 2 cp | Money Pouch | Belllla's money pouch. It has 2 gp, 1 sp and 2 cp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |