Methyne Alberta
Female Halfling
She is an elderly halfling with hazel eyes, dyed light-brown hair in a plait, and medium brown skin.
Personality Traits: Extroverted, Idealistic, Downbeat.
Alignment: neutral.
Born: 719 AC (Age 81)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Oburville
Spouse: Sally Llisal Alberta (Deceased)
Mother: Marigossa Hogears (Deceased)
Father: Miloca Hogears (Deceased)
Children
- Marigossa Miritare - age 44 ♀
- Athanariic Alberta - age 35 ♂
- Norata Alberta - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 11 | 10 | 12 | 11 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +3
Abilities:
- Lucky. When Methyne rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Methyne has advantage on saving throws against being frightened.
- Halfling Nimbleness. Methyne can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp 5 sp 8 cp | Engraved Quartz-studded ring | A silver ring, with 4 medium quartz stones inset and fine engraving work. | |
| 1 | 4 gp | Large electrum ear hoops | A pair of large electrum hoop earrings. | |
| 1 | 1 gp 3 sp 4 cp | Money Pouch | Methyne's money pouch. It has 1 gp, 1 sp and 24 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a family | A printed image made using a Mirror of Frozen Image. It depicts a family. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 3 cp | Walking Stick | A walking stick made of walnut. | 4 lbs. |