Joshua

Male Human Poacher

He is an elderly human with amber eyes, a silver quiff, a clean shaven face, and medium brown skin.

Personality Traits: Candid, Unperturbed, Mean.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 735 AC (Age 65)

Orientation: Homosexual

Home: None

Settlement: Chatden (immigrated from Carlcombe)

Spouse: Jekol (Deceased)

Mother: Agnes Mate (Deceased)

Father: Osegod Mate (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 10 8 13 10
+1 -1 +1

ACHPPassive
Perception
Speed
12 16 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Acrobatics +3, Perception +1

Abilities:

  • Sneak Attack. Once per turn, Joshua can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Joshua knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 3 cp A bracelet A cord of platted leather with a small number of silver beads.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 4 sp 1 cp Money Pouch Joshua's money pouch. It has 3 gp, 23 sp and 11 cp in it. ¾ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 Shopping list An old shopping list with most of the items crossed off.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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