Wisemic Hardy-Bolgefield

Male Halfling Housekeeper

He is an adolescent halfling with grey eyes, light-brown hair in a bun, and olive skin.

Personality Traits: Responsible, Kind, Pessimistic.

Alignment: neutral.

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Ottarstead

Mother: Belliina Hardy-Bolgefield

Father: Cosimas Hardy-Bolgefield

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 7 13 11
-2 +1 +1 -1 +1

ACHPPassive
Perception
Speed
11 5 9 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +3

Abilities:

  • Lucky. When Wisemic rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Wisemic has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Wisemic can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 6 matches.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 8 sp 3 cp Money Pouch Wisemic's money pouch. It has 7 sp and 13 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 14 gp 7 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate pewter shoulder clasps, with 11 small quartz stones between them.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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