Lilotca Dugsfoot-Bolgefield

Female Halfling

She is an elderly halfling with grey eyes, white hair in a ponytail, and olive skin.

Personality Traits: Evasive, Personable, Pessimistic.

Alignment: neutral.

Born: 715 AC (Age 85)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Ottarstead

Spouse: Adocgo Dugsfoot-Bolgefield

Children

Statistics

STRDEXCONWISINTCHR
9 14 12 7 11 12
+2 +1 -1 +1

ACHPPassive
Perception
Speed
12 5 9 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3

Abilities:

  • Lucky. When Lilotca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Lilotca has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Lilotca can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 8 matches.
1 5 gp 3 sp 6 cp Elaborate Quartz broach An elaborate copper broach, with a 2 medium quartz gems inset.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Adocgo" engraved on the inside.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 3 sp 5 cp Money Pouch Lilotca's money pouch. It has 1 sp and 25 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 6 gp Silver gorget A heavy gorget made of silver.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.
1 3 cp Walking Stick A walking stick made of maple. 4 lbs.

Download as Fantasy Grounds NPC

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