Hergtav Junior
Female Orcish Housekeeper
She is an adult orc with grey eyes, long flowing auburn hair, and medium green skin.
Personality Traits: Jovial, Personable.
Alignment: neutral.
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Pig Field
Settlement: Camp Tinkarr
Spouse: Kerndunk Junior
Mother: Dunkmar (Deceased)
Father: Tavtut Junior (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 11 | 10 | 7 | 10 | 9 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Insight +1
Abilities:
- Relentless Endurance. When Hergtav is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hergtav can't use this feature again until you finish a long rest.
- Savage Attacks. When Hergtav scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | Child's drawing | A child's drawing of a cow. | ||
| 1 | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 1 | 2 gp 5 sp 9 cp | Money Pouch | Hergtav's money pouch. It has 2 gp, 4 sp and 19 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |