Starnmar

Male Orcish Hunter

He is an adult orc with grey eyes, a horseshoe of light-brown hair, a long beard, and brown skin.

Personality Traits: Kind, Evasive.

Alignment: neutral.

Born: 776 AC (Age 24)

Orientation: Hetrosexual

Home: Hunters

Settlement: Camp Tinkarr

Spouse: Hunlurg

Mother: Kerneb (Deceased)

Father: Corrurt (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
13 9 10 11 12 10
+1 +1

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +2, Nature +3

Abilities:

  • Relentless Endurance. When Starnmar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Starnmar can't use this feature again until you finish a long rest.
  • Savage Attacks. When Starnmar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 2 gp Backpack 5 lbs.
1 5 cp Dart A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 50 gp Draft Horse
1 5 cp Engraved pewter ring A pewter ring, with distinctive orcish engraving.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Starnmar's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 Pouch of rosemary A small pouch containing dried rosemary. It has lost its potency.

Download as Fantasy Grounds NPC

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