Lieutenant Geettin
Female Orcish Guard
She is an adult orc with black eyes, light-brown hair in a bun, and brown skin.
Personality Traits: Dull.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Geettin's Residence
Settlement: Camp Tinkarr
Mother: Tonyit Junior (Deceased)
Father: Camgeet Junior (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 15 | 12 | 10 | 9 | 12 | 9 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 50 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +3, Athletics +5, Perception +3
Abilities:
- Relentless Endurance. When Geettin is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Geettin can't use this feature again until you finish a long rest.
- Savage Attacks. When Geettin scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Geettin's Residence. | ||
| 1 | Handkerchief | A small square of cloth with Geettin stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 1 gp 3 sp 9 cp | Money Pouch | Geettin's money pouch. It has 11 sp and 29 cp in it. | ¾ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |