Meliscany Clerk
Female Halfling Bandit
She is an adult halfling with amber eyes, short dark-brown hair in a side parting, and medium brown skin.
Personality Traits: Optimistic, Downbeat.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 746 AC (Age 54)
Orientation: Bisexual
Home: None
Settlement: Bandit Camp (immigrated from Toboby)
Mother: Selinla Clerk
Father: Pontgo Clerk
Siblings
- Laurlia Joiner - age 59 ♀
- Bungoar Clerk - age 50 ♂
- Gormadoclo Clerk - age 48 ♂
- Melia Bragg - age 36 ♀
- Isemaobo Clerk - age 32 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
9 | 15 | 9 | 10 | 9 | 8 |
+2 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 16 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +4, Deception +1, Stealth +4
Abilities:
- Lucky. When Meliscany rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Meliscany has advantage on saving throws against being frightened.
- Halfling Nimbleness. Meliscany can move through the space of any creature that is of a size larger than small.
- Sneak Attack. Once per turn, Meliscany can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Meliscany knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | A short pencil | A short pencil. | ||
6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 5 gp 8 cp | Money Pouch | Meliscany's money pouch. It has 3 gp, 18 sp and 28 cp in it. | 1 lb. |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |