Scudar Cunningham
Male Halfling
He is an elderly halfling with grey eyes (behind a pair of spectacles), auburn and grey streaked hair in a plait, bushy sideburns, and olive skin.
Personality Traits: Dull.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 717 AC (Age 83)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Toboby
Mother: Myrtlda Cunningham (Deceased)
Father: Nodadoc Cunningham (Deceased)
Siblings
- Drogocar Cunningham - age 85 ♂
- Belida Cunningham - age 79 ♀
- Jasmma Cunningham - age 67 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 10 | 11 | 10 | 9 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: History +2
Abilities:
- Lucky. When Scudar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Scudar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Scudar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "No happy child" |
By Alviva Burrel Not a particularly famous book, but entertaining. |
5 lbs. |
| 1 | 10 gp | "The riversticks murders" |
By Induilawen Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case. |
5 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 1 gp 9 sp 8 cp | Money Pouch | Scudar's money pouch. It has 19 sp and 8 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a house | A printed image made using a Mirror of Frozen Image. It depicts a house. | ||
| 1 | 1 sp | Polished stone necklace | A string of small polished stone beads. |