Eledhwen Bartlett Gwateade Nellasal

Male Gnomish Housekeeper

He is an adult gnome with blue eyes, a shaved head, a soulpatch, and light pink skin.

Personality Traits: Idealistic, Honest.

Alignment: neutral.

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: Sheep Field

Settlement: Flossiehalh

Spouse: Hoggins Twogins Arweda Frerbur Nellasal

Mother: Lornkern Chica Tavdig Edna Gwateade

Father: Sharparm Jessda Tessineir Clayfoot Gwateade

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 10 12 12 10
-2 -1 +1 +1

ACHPPassive
Perception
Speed
9 4 11 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3

Abilities:

  • Gnome Cunning. Eledhwen has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 6 sp 5 cp A solid silver neck ring A chorded silver band, with a loop clasp, worn around the neck.
2 Broken arrow A broken arrow, missing its tip.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 26 gp 8 sp Elaborate Garnet broach An elaborate silver broach, with a 2 small garnet gems inset.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Hoggins Twogins Arweda Frerbur" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp 7 sp Money Pouch Eledhwen's money pouch. It has 2 gp and 7 sp in it. ³⁄₁₆ lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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