Largkilt Sandward Songdeep Cleveland Gerald
Male Gnomish Fruit Gatherer
He is an adult gnome with blue eyes, burnt orange hair in a bun, a pencil moustache, and light pink skin.
Personality Traits: Jovial, Unperturbed.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 687 AC (Age 113)
Orientation: Hetrosexual
Home: Wild Orchard
Settlement: Flossiehalh
Spouse: Sharar Eyriendoong Tolphgo Derglorn Irsarond Gerald
Mother: Town Weston Osborn Tornma Cleveland
Father: Runnels Dáialin Orarkûn Amth Cleveland (Deceased)
Children
- Steelstrut Aleanvil Brassbrow Gerald Pekkanax - age 38 ♂
- Hunnarn Beche Caramenel Gerald - age 31 ♀
Siblings
- Serinduiel Nauundin Ritdunk Cleveland Dustedur - age 134 ♀
- Gorkor Jackson Shalan Cleveland - age 119 ♀
- Wuvaraxorn Tillgot Silversmelter Cleveland Bombalin Hantrall - age 116 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 9 | 11 | 12 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Largkilt has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sharar Eyriendoong Tolphgo Derglorn Irsarond" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 9 sp 9 cp | Money Pouch | Largkilt's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |