Thulutee

Female Otterfolk Wizard

She is an adult otterfolk with black eyes and grey fur with light brown patches.

Personality Traits: Jovial, Optimistic.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 782 AC (Age 18)

Orientation: Hetrosexual

Home: River Inlet

Settlement: Shoeden

Mother: Zooma

Father: Ker Lleetupup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 8 11 12
+1 -1 +1

ACHPPassive
Perception
Speed
11 12 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Investigation +2, Arcana +2

Abilities:

  • Hold Breath. Thulutee can hold their breath for up to 30 minutes at a time.
  • Bite. Thulutee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Spellcasting. Thulutee is a spellcaster. Her spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Thulutee can have 6 spells from her spellbook prepared. Her available spell slots are 1st-level: 3.

Spells Known:

  • Cantrip (at will):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp Alchemist's fire (flask) common This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 Chewed gum common A piece of chewed gum.
1 25 gp Component pouch common A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 gp 3 sp 9 cp Money Pouch common Thulutee's money pouch. It has 1 gp, 23 sp and 9 cp in it. ⅝ lb.
1 2 sp Quarterstaff common A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 250 gp Thulutee's Spellbook uncommon A spellbook containing 5 spells.
1st-level: 
3 lbs.

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