Luttdid

Female Orcish

She is an elderly orc with one black eye (her right is covered by an eye-patch), dyed white hair in a ponytail, and brown skin.

Personality Traits: Introverted, Unperturbed, Serious.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Oledunk's Residence

Settlement: Kiltalt's Rest

Mother: Norgagrh (Deceased)

Father: Botpit (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 9 9 11 8
+1 -1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +1, Perception +2

Abilities:

  • Relentless Endurance. When Luttdid is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Luttdid can't use this feature again until you finish a long rest.
  • Savage Attacks. When Luttdid scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 8 gp "Collected Histories of High Teyruse" (Dog-eared) By Myrthaine Clipiffer

A set of courtly romance stories set in an idealized historical version of pre-calamity Teyruse.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 7 gp "Love on the high-seas" By Amber Rose

A trashy romance novel. The plot revolves around a woman kidnapped by a suave otterfolk pirate.
5 lbs.
1 Comb A comb.
1 6 gp Gold ear studs A pair of gold ear-studs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 4 sp Money Pouch Luttdid's money pouch. It has 2 gp and 4 sp in it. ⅛ lb.
1 23 gp 1 sp 4 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate copper shoulder clasps, with 9 medium quartz stones between them.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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