Thelee Casey

Male Otterfolk Seaman

He is an adult otterfolk with grey eyes and grey fur with white fur on their face.

Personality Traits: Personable, Upbeat.

Alignment: chaotic evil.

He is a follower of Vastra. (NE)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: None

Settlement: Waltcombe

Mother: Masota Lawson

Father: Plooreep Casey

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 9 11 8
-2 +1 -1

ACHPPassive
Perception
Speed
13 8 10 30 ft.

Alignment: chaotic evil

Size: Medium

Senses: Watervision

Actions:

  • Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Flintlock Pistol. Ranged Weapon Attack: +3 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Acrobatics +3, Deception +1, Perception +2

Abilities:

  • Hold Breath. Thelee can hold their breath for up to 30 minutes at a time.
  • Bite. Thelee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sea-Legs. Thelee has advantage on dexterity saves while sailing.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 9 matches.
21 2 gp Black Powder (10) 10 charges of black powder for use with a firearm. ⅛ lb.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 250 gp Flintlock Pistol A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
16 3 gp Lead Slug (10) 10 lead slugs for use with a firearm. They are destroyed after use. 2 lbs.
1 8 gp Map of Ebrana A complete and accurate map of Ebrana. Includes all but the smallest settlements, major features and local waters.
1 1 gp 9 sp 4 cp Money Pouch Thelee's money pouch. It has 19 sp and 4 cp in it. ⁷⁄₁₆ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.

Download as Fantasy Grounds NPC

Send Feedback