Forin Sharpshoulder

Male Dwarven Head Miner

He is an adult dwarf with amber eyes, short strawberry and grey streaked hair, a big bushy beard, and olive skin.

Personality Traits: Mean.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 717 AC (Age 84)

Orientation: Hetrosexual

Home: Sharpshoulder's Copper Mineshaft

Settlement: Duniteton

Spouse: Kiun daughter of Orrór

Mother: Bombrór Sharpshoulder (Deceased)

Father: Mîórói Sharpshoulder (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 12 12 7 9 11
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 10 9 25 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Abilities:

  • Dwarven Resilience. Forin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Cave Digger. Forin adds their proficiency bonus when using a pick, or mason's tools.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
2 Dice common A standard six-sided die.
1 10 gp Mason's tools common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp 5 sp 4 cp Money Pouch common Forin's money pouch. It has 25 sp and 4 cp in it. ⅝ lb.
1 2 gp Ornate Key common An ornate key with "Kiun" engraved on it. The dwarven equivalent of a wedding ring.
1 2 gp Pick, miner's common 10 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Negotiable The disappearing duck of darkvision uncommon A duck made of cloth and leather. When squeezed, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the duck goes missing the next time it is stowed away.

Download as Fantasy Grounds NPC

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