Dáinuith Sharpshoulder

Female Dwarven

She is an elderly dwarf with amber eyes, short dyed green hair in a side parting, a full beard tied in a plat, and light brown skin.

Personality Traits: Pessimistic, Impatient, Evasive.

Alignment: chaotic neutral.

Born: 568 AC (Age 232)

Orientation: Hetrosexual

Home: Sharpshoulder's Manor

Settlement: Duniteton

Spouse: Mahis Sharpshoulder (Deceased)

Mother: Nauglbur Coalcarter (Deceased)

Father: Glli Coalcarter (Deceased)

Statistics

STRDEXCONWISINTCHR
6 10 13 10 10 9
-2 +1

ACHPPassive
Perception
Speed
10 6 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Dwarven Resilience. Dáinuith has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 2 sp Dice and Cups (Gaming set) A set of 20 dice and 4 cups used to play Pirate's Dice and similar games. The dice are carved from wood.
½ lb.
1 3 gp 3 sp Extravagant Quartz necklace A silver necklace, with a string of 2 small quartz gems.
1 Handwritten Letters A bundle of weathered letters exchanged with friends and loved ones over the years.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 1 gp 7 sp 8 cp Money Pouch Dáinuith's money pouch. It has 15 sp and 28 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 3 gp Ornate Lock An ornate lock with "Mahis" engraved on it. The dwarven equivalent of a wedding ring.

Download as Fantasy Grounds NPC

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