Plulukin Nelapup

Male Otterfolk Troubadour

He is an elderly otterfolk with black eyes and light brown fur with white spots.

Personality Traits: Tense, Jovial.

Alignment: lawful good.

He is a follower of Solos. (LN)

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: None

Settlement: Port Stafden

Mother: Nela Freeppup (Deceased)

Father: Ner Reanpup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 13 7 11 13
-2 +1 +1 -1 +1

ACHPPassive
Perception
Speed
12 18 9 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +3, History +2

Abilities:

  • Hold Breath. Plulukin can hold their breath for up to 30 minutes at a time.
  • Bite. Plulukin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Plulukin can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Plulukin is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 690 gp Bagpipes of Shatter rare The bagpipes require attunement by a bard.
The bagpipes has 6 charges. While holding it, you can use an action to expend 1 of its charges and cast the spell. The bagpipes regains 1d6 charges at dawn. If you expend the last charge, roll a d20. On a 1, the bagpipes crumbles in to dust.
If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.
6 lbs.
1 25 gp Dulcimer common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 10 lbs.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 15 gp Longsword common A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 5 gp 4 sp 3 cp Money Pouch common Plulukin's money pouch. It has 4 gp, 14 sp and 3 cp in it. ⁷⁄₁₆ lb.
1 Old pipe common A filthy old clay pipe.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.

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