Hurkhant Valderg
Male Longfoot Farmer
He is an elderly longfoot with grey eyes (behind a pair of spectacles), balding dark-brown hair, a clean shaven face, and light brown skin.
Personality Traits: Mean, Honest.
Alignment: chaotic evil.
He is a follower of Kalis. (CE)
Born: 729 AC (Age 71)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Castle Angelby
Spouse: Rosada Valderg
Mother: Mimosda (Deceased)
Father: Valderg (Deceased)
Children
- Valderg Valderg - age 42 ♂
- Rossus Valderg - age 34 ♂
Siblings
- Adas Valderg - age 65 ♂
- Theoac Gaukgardner-Valderg - age 60 ♂
- Linanna Forgferg - age 55 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 9 | 9 | 9 | 9 | 11 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 25 ft. |
Alignment: chaotic evil
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Hurkhant rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Hurkhant has advantage on saving throws against being frightened.
- Halfling Nimbleness. Hurkhant can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
2 | Button | A loose green button. | ||
1 | 2 gp 5 sp | Electrum signet ring | A electrum band, shaped with flat section embossed with the valderg family crest. | |
1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rosada" engraved on the inside. | |
1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
1 | 9 sp 9 cp | Money Pouch | Hurkhant's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |