Daisyma Hantyar
Female Longfoot Watercarrier
She is an elderly longfoot with green eyes, white hair in a pigtails, and light brown skin.
Personality Traits: Tolerant, Serious.
Alignment: neutral.
Born: 725 AC (Age 76)
Orientation: Hetrosexual
Home: Orchard
Settlement: Castle Angelby
Spouse: Polombo Hantyar
Mother: Dortun (Deceased)
Father: Karrblurg (Deceased)
Siblings
- Malvnda Dortun-Hantyar - age 66 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 11 | 9 | 10 | 11 | 9 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Daisyma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Daisyma has advantage on saving throws against being frightened.
- Halfling Nimbleness. Daisyma can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Polombo" engraved on the inside. | |
1 | 6 gp | Gold ear studs | A pair of gold ear-studs. | |
1 | 8 sp 8 cp | Money Pouch | Daisyma's money pouch. It has 8 sp and 8 cp in it. | ⁵⁄₁₆ lb. |
1 | Pocket lint | Some pocket lint. |