Gillyma Mutmar

Female Halfling Confidence Trickster

She is an elderly halfling with blue eyes, long blond hair tied back in a knot, and light brown skin.

Personality Traits: Tolerant, Evasive.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 688 AC (Age 112)

Orientation: Hetrosexual

Home: None

Settlement: Volreg Mar (immigrated from Castle Angelby)

Mother: Pervinira Mutmar (Deceased)

Father: Samlauc Mutmar (Deceased)

Statistics

STRDEXCONWISINTCHR
6 13 11 12 8 10
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 6 11 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Deception +2, Perception +3

Abilities:

  • Lucky. When Gillyma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gillyma has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gillyma can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Gillyma can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Gillyma knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 15 gp Clothes, fine 6 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp Disguise Kit This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. 3 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 7 gp 3 sp 7 cp Money Pouch Gillyma's money pouch. It has 5 gp, 21 sp and 27 cp in it. 1 lbs.

Download as Fantasy Grounds NPC

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