Cheama Pleateepup

Female Otterfolk Traveling Bard

She is an adult otterfolk with grey eyes and dark brown fur with grey fur on their feet.

Personality Traits: Oblivious, Optimistic.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 758 AC (Age 42)

Orientation: Hetrosexual

Home: None

Settlement: Honiden

Mother: Pleatee Denapup (Deceased)

Father: Zeell Merepup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 8 9 8 12
-2 +1 -1 -1 +1

ACHPPassive
Perception
Speed
12 14 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Net. Ranged Weapon Attack: +3 to hit, range 5 / 15 ft., one target. Hit: 1d0 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +3, Persuasion +3

Abilities:

  • Hold Breath. Cheama can hold their breath for up to 30 minutes at a time.
  • Bite. Cheama can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Cheama can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Cheama is a spellcaster. Her spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
3 Chewed gum A piece of chewed gum.
1 25 gp 1 sp 8 cp Elaborate Amethyst broach An elaborate pewter broach, with a 2 small amethyst gems inset.
1 25 gp 8 cp Extravagant Garnet necklace A pewter necklace, with a string of 2 small garnet gems.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 2 gp 9 sp 7 cp Money Pouch Cheama's money pouch. It has 2 gp, 9 sp and 7 cp in it. ⅜ lb.
1 1 gp Net A Martial Ranged weapon. 1d0 slashing damage. Range: 5/15. (Thrown: 5/15.) Properties: Thrown, Special
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
3 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.

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