Teyema
Female Otterfolk Druid
She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their feet.
Personality Traits: Tense, Optimistic.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Peelo's Apothecary
Settlement: Honiden
Mother: Rhetee (Deceased)
Father: Chulumeek (Deceased)
Siblings
- Chulula Carroll - age 45 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 10 | 7 | 12 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Arcana +1, Religion +1
Abilities:
- Hold Breath. Teyema can hold their breath for up to 30 minutes at a time.
- Bite. Teyema can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Teyema can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Teyema is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 2 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 6 sp 2 cp | Money Pouch | Teyema's money pouch. It has 2 gp, 4 sp and 22 cp in it. | ½ lb. |
| 1 | 1 sp | Polished stone necklace | A string of very large polished stone beads. | |
| 1 | 2 gp | Silver tiara | A silver tiara. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |