Sampson Sanderson
Male Human Housekeeper
He is an adult human with blue eyes, long curly light-brown and grey streaked hair, a long beard, and olive skin.
Personality Traits: Unperturbed, Jovial, Honest.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 751 AC (Age 49)
Orientation: Hetrosexual
Home: Drew's Fashionable Cobblers
Settlement: Charlesford
Spouse: Adelaide Sanderson
Mother: Rhoda Sanderson (Deceased)
Father: Stuart Sanderson (Deceased)
Siblings
- Athelardus Sanderson - age 46 ♂
- Ina Buchanan - age 42 ♀
- Alta Drew - age 41 ♀
- Anna Oliver - age 36 ♀
- Constance Sanderson - age 33 ♀
- Avice Drew - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 11 | 7 | 8 | 8 |
| -2 | -1 | -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "K'ryn's Tales of Teyruse" |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep". |
5 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Adelaide" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 2 gp 8 sp 9 cp | Money Pouch | Sampson's money pouch. It has 26 sp and 29 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |