Corbet Junior
Male Orcish Hunter
He is an adult orc with grey eyes, short strawberry hair, a full beard, and grey skin.
Personality Traits: Jovial, Pessimistic.
Alignment: neutral.
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Hunters
Settlement: Fanwowville
Spouse: Hantdid
Mother: Karrlorn (Deceased)
Father: Starnferg (Deceased)
Children
- Didkarr - age 11 ♀
- Lutthun - age 7 ♀
- Betturn - age 4 ♀
- Starnferg Junior - age 3 ♂
- Norgkilt - age 3 ♀
Siblings
- Oggleagrh - age 23 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 9 | 9 | 11 | 11 | 10 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Crossbow, light. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +2
Abilities:
- Relentless Endurance. When Corbet is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Corbet can't use this feature again until you finish a long rest.
- Savage Attacks. When Corbet scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | "No bad dream" |
By Porrngo Wilcox Not a particularly famous book and a disappointing read. |
5 lbs. |
2 | Button | A loose purple button. | ||
1 | 25 gp | Crossbow, light | A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed | 5 lbs. |
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | Locket |
A brass locket, inside it a tiny painting of An Orcish woman. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
1 | 9 sp 9 cp | Money Pouch | Corbet's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |