Plere Llulumapup
Female Otterfolk Housekeeper
She is an adolescent otterfolk with black eyes and light brown fur with dark brown streaks.
Personality Traits: Energetic, Tolerant.
Alignment: neutral good.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Reeppup's Manor
Settlement: Port Presden
Mother: Lluluma Reeppup
Father: Prell Khulunapup
Siblings
- Thear Llulumapup - age 4 ♂
- Tiekin Llulumapup - age 1 ♂
- Cheetee Llulumapup - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 11 | 12 | 8 | 9 | 7 |
| -1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, History +2
Abilities:
- Hold Breath. Plere can hold their breath for up to 30 minutes at a time.
- Bite. Plere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp | "Cliffhanger" |
By Amber Rose A trashy romance novel. Two men find love while on a grueling and dangerous mountain trek. |
5 lbs. |
| 1 | 25 gp | "Healing with Plants: A Beginner's Guide" (Mint) |
By Galionan Auglaraan A short tome detailing medical herbs. This volume is aimed at beginners and amateurs. When making a herbalism kit check, you can consult this book to gain +1 to the check. You can only consult one book per check. The book is in mint condition. |
5 lbs. |
| 1 | A matchbook | A matchbook containing 6 matches. | ||
| 1 | 2 cp | Broom | A well used broom. | |
| 3 | Button | A loose purple button. | ||
| 1 | 20 gp | Gold tiara | A gold tiara. | |
| 1 | 2 gp 1 sp 9 cp | Money Pouch | Plere's money pouch. It has 19 sp and 29 cp in it. | 1 lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |