Irene Martin
Female Human Housekeeper
She is an adult human with green eyes, blond hair in braids, and light pink skin.
Personality Traits: Impatient, Daring, Optimistic.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: Orchard
Settlement: Folkesgate
Spouse: Jerry Martin
Mother: Roisia Freeman (Deceased)
Father: Saraan Freeman (Deceased)
Children
- Rudolph Martin - age 12 ♂
- Reuben Martin - age 3 ♂
Siblings
- Bertlot Howell - age 43 ♀
- Hester Proudkin - age 40 ♀
- Allan Freeman - age 35 ♂
- Frederic Freeman - age 34 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 10 | 9 | 11 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 28 gp 5 sp | Aquamarine electrum chain bracelet | uncommon | A short chain of tiny electrum links, with a small aquamarine attached. | |
| 1 | 2 cp | Broom | common | A well used broom. Both the head and the handle have been replaced multiple times. | |
| 1 | 5 cp | Bucket | common | 2 lbs. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Jerry" engraved on the inside. | |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 1 gp 8 cp | Money Pouch | common | Irene's money pouch. It has 9 sp and 18 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |