Tolmob Hogchild
Male Longfoot Veteran Adventurer
He is an adult longfoot with amber eyes, a shaved head, a clean shaven face, and medium brown skin.
Personality Traits: Responsible, Unperturbed, Personable.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 748 AC (Age 52)
Orientation: Homosexual
Home: Adventurer's Guild Hall
Settlement: Attleleigh (immigrated from Rotherdon)
Mother: Rowania Hogchild
Father: Gocelinus Hogchild (Deceased)
Siblings
- Roburrd Hogchild - age 61 ♂
- Caradndo Hogchild - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 11 | 10 | 8 | 11 | 9 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 40 | 9 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Survival +2, History +3
Abilities:
- Lucky. When Tolmob rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Tolmob has advantage on saving throws against being frightened.
- Halfling Nimbleness. Tolmob can move through the space of any creature that is of a size larger than small.
- Action Surge. Once per day, Tolmob can take an additional action on their turn.
- Multiattack. Tolmob attacks twice.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Handkerchief | A small square of cloth with Tolmob stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 3 gp 3 sp 6 cp | Money Pouch | Tolmob's money pouch. It has 3 gp, 3 sp and 6 cp in it. | ¼ lb. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 10 gp | Wand | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |