Derggloor
Male Orcish Housekeeper
He is an adult orc with black eyes, short black hair, a big bushy beard, and medium green skin.
Personality Traits: Candid, Personable, Unperturbed.
Alignment: neutral.
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Valhurk's Best Woodsellers
Settlement: Karfarg Par
Spouse: Tavlutt Junior
Mother: Yitfarg (Deceased)
Father: Dorvol (Deceased)
Children
- Dorvol Junior - age 5 ♂
- Fargnint - age 2 ♀
- Hurkglerm - age 0 ♂
Siblings
- Tonbet - age 16 ♂
- Yithak Junior - age 13 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 12 | 9 | 8 | 8 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +1, Medicine +2
Abilities:
- Relentless Endurance. When Derggloor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Derggloor can't use this feature again until you finish a long rest.
- Savage Attacks. When Derggloor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 4 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 3 sp 7 cp | Money Pouch | common | Derggloor's money pouch. It has 1 sp and 27 cp in it. | ½ lb. |
| 1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 10 gp | Rope, silk (50 feet) | common | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | Negotiable | Rust Monster figurehead of lavish mana | uncommon | A ship's figurehead in the shape of a Rust Monster. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Rust Monster figurehead attached, if you concentrate your mind, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. |