Forgtill
Male Half-Orcish Poacher
He is an adult half-orc with amber eyes, short blond hair, a clean shaven face, and grey skin.
Personality Traits: Irritable, Tired, Reckless.
Alignment: neutral evil.
He is a follower of Vastra. (NE)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: None
Settlement: Karfarg Par
Mother: Abpit (Deceased)
Father: Diglarg Junior (Deceased)
Siblings
- Hantherg Junior - age 31 ♂
- Oggleab - age 27 ♀
- Abalt - age 23 ♀
- Stupbat - age 18 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 9 | 10 | 9 | 12 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Perception +2, Deception +2
Abilities:
- Relentless Endurance. When Forgtill is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Forgtill can't use this feature again until you finish a long rest.
- Savage Attacks. When Forgtill scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Forgtill can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Forgtill knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 5 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 25 gp 6 cp | Engraved Quartz ring | uncommon | A pewter ring, with 1 very large a quartz stone inset and fine engraving work. | |
| 1 | 2 gp | Holy Symbol (Vastra) | common | A holy symbol in the shape of a coin. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 2 sp 2 cp | Money Pouch | common | Forgtill's money pouch. It has 4 gp and 22 cp in it. | ½ lb. |
| 1 | 21 gp | Quartz encrusted shoulder clasp | common | An elaborate gold shoulder clasp, with 4 small quartz stones inset. | |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |