Rudolph Patterson

Male Human Noble

He is an adult human with amber eyes, short curly red hair, a clean shaven face, and olive skin.

Personality Traits: Upbeat.

Alignment: neutral.

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Patterson's Manor

Settlement: Elicham (immigrated from Port Trowbhaven)

Spouse: Patience Patterson

Mother: Denise Patterson (Deceased)

Father: Caleb Patterson (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 9 11 9 9
-2 -1

ACHPPassive
Perception
Speed
9 6 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 60 gp A solid platinum arm ring common A chorded platinum band, worn around the upper arm.
1 70 gp 5 sp Amethyst encrusted shoulder clasp common An elaborate electrum shoulder clasp, with 5 small amethyst stones inset.
1 9 gp Bottle of Sauvignon Blanc (Vintage 797) uncommon A sharp white wine with a grass-green tint, notes of green fruit. Best drunk young. 2½ lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Patience" engraved on the inside.
1 Handkerchief common A small square of cloth with Rudolph stitched in one corner.
1 720 gp Imp-powered drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
1 17 gp 7 sp 9 cp Money Pouch common Rudolph's money pouch. It has 16 gp, 16 sp and 19 cp in it. 1 lbs.
1 Negotiable Warm truesight chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "way". The stick is long enough to write "way" 7 times. When you use the stick to write the command word, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The chalk is warm to the touch.

Download as Fantasy Grounds NPC

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