Alex Dugkin
Male Human Arch-Druid's Apprentice
He is an adolescent human with green eyes, short curly light-brown hair, and olive skin.
Personality Traits: Unperturbed, Optimistic, Upbeat.
Alignment: neutral.
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Sackgirdle's Apothecary
Settlement: Alreshead
Mother: Bridget Curry
Father: Everard Dugkin
Siblings
- Killbit Dugkin - age 10 ♂
Half-Siblings (Mother's Side)
- Sallie Curry - age 25 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 9 | 13 | 10 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2, Arcana +2
Abilities:
- Wild Shape. Alex can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Alex is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Otterese, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A few bad apples" |
By Bofáin Taleforger Fiction. An honest watchman is framed by corrupt fellow officers. While on the run, he must find proof of his innocence. |
5 lbs. |
| 1 | A short pencil | A short pencil. | ||
| 1 | 2 gp | Abacus | 2 lbs. | |
| 1 | 3 gp | Electrum chain bracelet | A short chain of tiny electrum links. | |
| 1 | 1 gp 1 sp 9 cp | Money Pouch | Alex's money pouch. It has 9 sp and 29 cp in it. | ¾ lb. |
| 1 | 21 gp 6 sp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate gilded copper shoulder clasps, with 16 small quartz stones between them. | |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |