Elebrinil Nyamthyn
Female Elven Veteran Adventurer
She is an adult elf with brown eyes, dark-brown hair in braids, and dark brown skin.
Personality Traits: Downbeat, Pessimistic.
Alignment: neutral.
Born: 608 AC (Age 192)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Berketree (immigrated from Mercliffe)
Spouse: Nigellus Higgins (Deceased)
Mother: Yavannir Nyamthyn
Father: Galmil Summell
Siblings
- Volmang Nyamthyn - age 208 ♀
- Thrandlas Summell - age 132 ♂
- Yrqwewen Springer - age 69 ♀
- Maglornt Summell - age 0 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 9 | 7 | 10 | 10 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Survival +2
Abilities:
- Fey Ancestry. Elebrinil has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Elebrinil can take an additional action on their turn.
- Multiattack. Elebrinil attacks twice.
Spoken Languages: Common, Elvish, Otterese, Dwarvish (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | common | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | Negotiable | Giving quill of Minotaur disguise | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing a magical illusion disguises you as a Minotaur for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. After 100 days, the feather's property stops working. If the feather finds a new owner that has not owned it before, the property will work again. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Nigellus" engraved on the inside. | |
| 1 | 2 gp | Hammer, sledge | common | 10 lbs. | |
| 1 | 4 gp 4 sp 9 cp | Money Pouch | common | Elebrinil's money pouch. It has 3 gp, 13 sp and 19 cp in it. | ¾ lb. |
| 1 | Old pipe | common | A filthy old clay pipe. | ||
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |