Farabur Liltuun
Male Dragonborn Vegetable Farmer
He is an adult dragonborn with brown eyes and black scales.
Personality Traits: Unperturbed, Jovial, Tolerant.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Wilcoton
Mother: Asphoica Liltuun
Father: Krivrothar Liltuun
Siblings
- Worqiran Cross-Liltuun - age 33 ♂
- Gundus Liltuun - age 31 ♂
- Lothin Liltuun - age 29 ♂
- Cerdso Liltuun - age 23 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 9 | 9 | 8 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +1
Abilities:
- Breath Weapon. As an action Farabur exhales a 30 ft. line of acid. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 acid damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Farabur has resistance to acid damage.
Spoken Languages: Halfling, Draconic, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Solos' Laws" |
By Randolph Silias A translation of an earlier religious text. Tells of how Solos gave people the rules of law, and how those laws became the basis of the modern laws in use today. |
5 lbs. |
| 1 | 1 sp 2 cp | Copper necklace | A plain copper necklace. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 9 sp 9 cp | Money Pouch | Farabur's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 gp | Thin electrum ear ring | A thin hoop of electrum wire, worn as an earring. | |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |