Andacks Stiles
Female Longfoot Housekeeper
She is an adult longfoot with brown eyes, long black hair tied back in a knot, and dark brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 749 AC (Age 51)
Orientation: Hetrosexual
Home: Dairy
Settlement: Wilcoton
Spouse: Max Stiles
Mother: Melica Mate-Sawyer (Deceased)
Father: Cottangdas Mate-Sawyer
Children
- Melica Stiles - age 16 ♀
- Ottar Stiles - age 8 ♂
Siblings
- Duenn Kerr - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 9 | 13 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3
Abilities:
- Lucky. When Andacks rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Andacks has advantage on saving throws against being frightened.
- Halfling Nimbleness. Andacks can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Misfits" |
By Bofáin Taleforger Fiction. A unlikely collection of adventurers must band together to battle an ancient evil that threatens Ataland. |
5 lbs. |
| 1 | 25 gp | "The cleric" (Illustrated) |
By Bofáin Taleforger Fiction. Deep in a dwarven city, an ordinary cleric is thrust in to a web of politics when a lord is assassinated. She must uncover the truth of the plot, but does not know who to trust. An expensive illustrated edition, with painted etchings. |
5 lbs. |
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 12 gp 6 sp 4 cp | Amethyst necklace | A copper necklace, with a small amethyst gem hanging from it. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Max" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Andacks stitched in one corner. | ||
| 1 | 2 gp 6 sp 6 cp | Money Pouch | Andacks' money pouch. It has 1 gp, 16 sp and 6 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |