Menegilia Kerr
Female Halfling
She is an elderly halfling with brown eyes, silver hair in a ponytail, and black skin.
Personality Traits: Optimistic.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 691 AC (Age 109)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Wilcoton
Mother: Savania Kerr (Deceased)
Father: Falcarim Kerr (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 8 | 10 | 11 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Menegilia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Menegilia has advantage on saving throws against being frightened.
- Halfling Nimbleness. Menegilia can move through the space of any creature that is of a size larger than small.
- Wise Experience. Once per day, Menegilia can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 2 sp | Mess Kit | This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. | 1 lb. |
| 1 | 1 gp 2 sp 8 cp | Money Pouch | Menegilia's money pouch. It has 1 gp and 28 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 13 gp | Quartz encrusted shoulder clasp | An elaborate electrum shoulder clasp, with 4 small quartz stones inset. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |