Kandlutt Hockglerm Gardbody

Male Gnomish Housekeeper

He is an adolescent gnome with grey eyes, very short maroon hair, and light pink skin.

Personality Traits: Serious, Upbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Potato Patch

Settlement: Yranrilworth

Mother: Orepush Lilturnush Dornint Certhtol Gardbody

Father: Ottangocar Rosannah Dergpit Brinley Gardbody

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 8 7 12 8
-2 -1 -1 +1 -1

ACHPPassive
Perception
Speed
10 3 9 25 ft.

Alignment: lawful good

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +3

Abilities:

  • Gnome Cunning. Kandlutt has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 3 sp A solid gilded copper arm ring A chorded gilded copper band, worn around the upper arm.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 25 gp Hourglass 1 lb.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 3 sp 2 cp Money Pouch Kandlutt's money pouch. It has 1 gp, 2 sp and 12 cp in it. ⁵⁄₁₆ lb.
1 Old pipe A filthy old clay pipe.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.

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