Marira Armstrong

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with blue eyes, long light-brown hair tied back in a knot, and light brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 725 AC (Age 75)

Orientation: Hetrosexual

Home: Carador's Apothecary

Settlement: Pengolodil (immigrated from Longham)

Mother: Nerdiel Armstrong (Deceased)

Father: Sadocan Armstrong

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
9 13 11 11 10 9
+1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Arcana +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Marira has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Marira can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Marira is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 1 gp 9 sp 2 cp Money Pouch Marira's money pouch. It has 17 sp and 22 cp in it. ¾ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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