Essaminina Smith-Manning
Female Halfling Druid
She is an adult halfling with green eyes, long flowing blond hair, and light pink skin.
Personality Traits: Jovial.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 722 AC (Age 78)
Orientation: Hetrosexual
Home: Mott's Local Apothecary
Settlement: Valdshire (immigrated from Longham)
Spouse: Elfsta Smith-Manning
Mother: Mott Gamville-Farewort (Deceased)
Father: Boscoman Gamville-Farewort (Deceased)
Children
- Mott Manning-Oakgirdle - age 35 ♀
- Trainee Officer Orland Smith-Manning - age 29 ♂
Siblings
- Polly Carney - age 89 ♀
- Agnusric Farewort - age 75 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 10 | 11 | 13 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3, Survival +2
Abilities:
- Lucky. When Essaminina rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Essaminina has advantage on saving throws against being frightened.
- Halfling Nimbleness. Essaminina can move through the space of any creature that is of a size larger than small.
- Wild Shape. Essaminina can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Essaminina is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Bell | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Elfsta" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Essaminina stitched in one corner. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 1 gp 9 sp 7 cp | Money Pouch | Essaminina's money pouch. It has 1 gp, 7 sp and 27 cp in it. | ¾ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |