Belinsca Pipeville

Female Halfling Housekeeper

She is an adult halfling with amber eyes, strawberry hair in braids, and light pink skin.

Personality Traits: Unperturbed, Honest, Serious.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Bentbury (immigrated from Ilminswich)

Spouse: Fastre Pipeville

Mother: Semolnta Brandyman-Clipchild

Father: Caramtho Brandyman-Clipchild

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 12 9 9
-2 +2 +1

ACHPPassive
Perception
Speed
12 4 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3

Abilities:

  • Lucky. When Belinsca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Belinsca has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Belinsca can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Fastre" engraved on the inside.
1 6 gp Gold earrings A pair of gold hoop earrings.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 gp Mirror, steel ½ lb.
1 1 gp 5 sp 3 cp Money Pouch Belinsca's money pouch. It has 1 gp, 4 sp and 13 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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