Duilinal the Second

Male Elven Housekeeper

He is an adult elf with hazel eyes, a horseshoe of dyed strawberry hair, a clean shaven face, and medium brown skin.

Personality Traits: Reckless, Shy, Serious.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 444 AC (Age 356)

Orientation: Bisexual

Home: Finduth's Handmade Textiles Dealer

Settlement: Imboor

Mother: Rianoth the First (Deceased)

Father: Celeir the Second (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 11 9 11 9
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Duilinal has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Each right dream" (Dog-eared) By Donnala Buncegardner-Coifer

Not a particularly famous book and unintentionally funny.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 7 gp "Love on the high-seas" By Amber Rose

A trashy romance novel. The plot revolves around a woman kidnapped by a suave otterfolk pirate.
5 lbs.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 1 gp 9 sp 8 cp Money Pouch Duilinal's money pouch. It has 17 sp and 28 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pocket lint Some pocket lint.
1 1,000 gp Spyglass Objects viewed through a spyglass are magnified to twice their size. 1 lb.

Download as Fantasy Grounds NPC

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