Worgor
Male Orcish Warlock's Apprentice
He is an adolescent orc with grey eyes, black hair in a bun, and black skin.
Personality Traits: Energetic, Evasive, Mean.
Alignment: neutral.
Born: 792 AC (Age 8)
Orientation: Hetrosexual
Home: Wortav's Warlock
Settlement: Abdorham
Mother: Volole Junior
Father: Mangcor
Siblings
- Pitmang - age 12 ♀
- Camwor - age 9 ♂
- Stuphak Junior - age 6 ♀
- Killdid - age 5 ♀
- Glermdid - age 4 ♀
- Tuttill - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 8 | 8 | 8 | 12 |
| -1 | -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 10 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +3, Religion +1, Arcana +1
Abilities:
- Relentless Endurance. When Worgor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Worgor can't use this feature again until you finish a long rest.
- Savage Attacks. When Worgor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Pattern Seer. Worgor has advantage on dexterity and intelligence saving throws from spellcasting abilities.
- Spellcasting. Worgor is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 6 matches. | ||
| 1 | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 3 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 1 gp 5 sp 8 cp | Money Pouch | Worgor's money pouch. It has 1 gp, 4 sp and 18 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 5 cp | Signal whistle |