Inglolmo Veroter

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with grey eyes, a dark-brown quiff, and light brown skin.

Personality Traits: Secretive, Extroverted, Upbeat.

Alignment: neutral.

Born: 724 AC (Age 76)

Orientation: Bisexual

Home: Moonbournash's Apothecary

Settlement: Rindisel (immigrated from Waelon)

Mother: Indisdis Neverla

Father: Egalmothil Lindias Veroter

Siblings

Statistics

STRDEXCONWISINTCHR
8 14 10 11 12 11
-1 +2 +1

ACHPPassive
Perception
Speed
14 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Arcana +3, Medicine +2

Abilities:

  • Fey Ancestry. Inglolmo has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Inglolmo can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Inglolmo is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 7 cp A solid pewter neck ring common A chorded pewter band, with a loop clasp, worn around the neck.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 cp Money Pouch common Inglolmo's money pouch. It has 2 cp in it. ¹⁄₁₆ lb.
1 25 gp 7 sp Quartz dangle earrings uncommon A pair of silver earrings, with large quartz stones hanging.
2 Rusty nail common A rusty old nail.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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