Edaindisen Elebrdis Dahantre

Female Elven Bandit

She is an adult elf with one brown eye (her right is covered by an eye-patch), black and grey streaked hair in a ponytail, and purple skin.

Personality Traits: Honest.

Alignment: chaotic neutral.

She is a follower of Kalis. (CE)

Born: 685 AC (Age 115)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Waelon)

Mother: Elenril Dahantre

Father: Orodrahher Maglorfrod Stal

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 8 9 11
+1 -1

ACHPPassive
Perception
Speed
12 16 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Sleight of Hand +3, Stealth +3, Acrobatics +3

Abilities:

  • Fey Ancestry. Edaindisen has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Edaindisen can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Edaindisen knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Empty bottle An empty bottle that once contained a beverage.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Kalis) A holy symbol in the shape of a skull.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 6 sp 1 cp Money Pouch Edaindisen's money pouch. It has 3 gp, 15 sp and 11 cp in it. ⅝ lb.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback