Edaindisen Elebrdis Dahantre
Female Elven Bandit
She is an adult elf with one brown eye (her right is covered by an eye-patch), black and grey streaked hair in a ponytail, and purple skin.
Personality Traits: Honest.
Alignment: chaotic neutral.
She is a follower of Kalis. (CE)
Born: 685 AC (Age 115)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Waelon)
Mother: Elenril Dahantre
Father: Orodrahher Maglorfrod Stal
Siblings
- Emeldnel Dahantre - age 197 ♀
- Galadna Yavanel Dahantre - age 170 ♀
- Findidir Maedhfin Stal - age 112 ♂
- Elebriniel Dahantre - age 33 ♀
- Galade Dahantre - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 11 | 8 | 9 | 11 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Sleight of Hand +3, Stealth +3, Acrobatics +3
Abilities:
- Fey Ancestry. Edaindisen has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Edaindisen can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Edaindisen knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Kalis) | A holy symbol in the shape of a skull. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 6 sp 1 cp | Money Pouch | Edaindisen's money pouch. It has 3 gp, 15 sp and 11 cp in it. | ⅝ lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |