Amroos the Second

Male Elven Housekeeper

He is an adult elf with hazel eyes, a dyed bright orange quiff, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 337 AC (Age 463)

Orientation: Hetrosexual

Home: Amrotor's Furriers

Settlement: Tanis Yranri

Spouse: Pervinira Edhelain

Mother: Emeldnel the Second (Deceased)

Father: Arfinrod the First

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 8 10 13 10
-2 +1 -1 +1

ACHPPassive
Perception
Speed
11 3 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Nature +3

Abilities:

  • Fey Ancestry. Amroos has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Pervinira" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp 9 sp 5 cp Money Pouch Amroos' money pouch. It has 2 gp, 7 sp and 25 cp in it. ⅝ lb.
1 5 sp Sealing wax
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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