Ephraim Hinkle the 2nd

Male Half-Elven Housekeeper

He is an adolescent half-elf with grey eyes, short strawberry hair, and light brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 751 AC (Age 49)

Orientation: Hetrosexual

Home: Ephraim's Barbers

Settlement: Rothlow

Mother: Celeir Falanarace

Father: Wesley Hinkle (Deceased)

Statistics

STRDEXCONWISINTCHR
12 13 11 13 8 10
+1 +1 +1 -1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Nature +1

Abilities:

  • Fey Ancestry. Ephraim has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Door Key The key to Ephraim's Barbers.
1 2 gp 9 sp Money Pouch Ephraim's money pouch. It has 28 sp and 10 cp in it. ¾ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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