Recruit Tincor
Male Orcish Guard
He is an adult orc with black eyes, blond hair in a plait, a full beard, and chalky white skin.
Personality Traits: Mean.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Wild Orchard
Settlement: Larghakville
Spouse: Puuger Junior
Mother: Tavpit
Father: Mangdunk (Deceased)
Children
- Mangdunk Junior - age 1 ♂
- Pitferg - age 0 ♀
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 11 | 9 | 9 | 10 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 10 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Pike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Athletics +4, Perception +2
Abilities:
- Relentless Endurance. When Tincor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tincor can't use this feature again until you finish a long rest.
- Savage Attacks. When Tincor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "K'ryn's Fairy-tales" |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The humungous dwarf", "The boy who cried owlbear", and "The princess' bride". |
5 lbs. |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 9 sp 3 cp | Money Pouch | Tincor's money pouch. It has 1 gp, 29 sp and 3 cp in it. | ⅝ lb. |
| 1 | 5 gp | Pike | A Martial Melee weapon. 1d10 piercing damage. Range: 5. Properties: Heavy, Reach, Two-Handed | 18 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |