Isemaobo Goodfoot

Male Halfling Vegetable Farmer

He is an adult halfling with amber eyes, short auburn hair, stubble, and light brown skin.

Personality Traits: Idealistic.

Alignment: lawful good.

He is a follower of Solos. (LN)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Dingshire

Spouse: Prisnel Goodfoot

Mother: Pimpnna Goodfoot

Father: Maccro Goodfoot (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 7 8 10 10
-2 +2 -1 -1

ACHPPassive
Perception
Speed
12 5 9 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +1, Nature +2

Abilities:

  • Lucky. When Isemaobo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Isemaobo has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Isemaobo can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp Draft Horse common
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Prisnel" engraved on the inside.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 12 gp 6 sp 4 cp Jade necklace common A copper necklace, with a small jade gem hanging from it.
1 8 cp Large pewter ear hoops common A pair of large pewter hoop earrings.
1 9 sp 9 cp Money Pouch common Isemaobo's money pouch. It has 7 sp and 29 cp in it. ¾ lb.
3 Rusty nail common A rusty old nail.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 360 gp Steam drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.)

Download as Fantasy Grounds NPC

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